Moin Marco
Danke für den Tip
anbei das Crashlog
Code:**** Falcon 4.0 ****
**** (C) 1998 MicroProse, Inc. All Rights Reserved. ****
**** Falcon BMS 4.33.0 (x64) Build 14753 ****
**** (C) 2015 Benchmark Sims. All Rights Reserved. ****
SetupResourceDirs
Create Window
Windows cfg file size: 224, internal size: 224
WM_ACTIVATE 1
Init Display 722218
SystemLevelInit
Initializing Sim Memory Pools....
## DeviceIndependentGraphicsSetup ##
## TheLoader Setup ##
Loading texture_POLAK.bin with 223 sets, 3066 tiles
## Flush Refence start Cleanup if we dont get anything below in log something wrong in here ##
## FlushReferences Cleanup ##
## ObjectLOD Cleanup ##
## TheTextureBank Cleanup ##
## ThePaletteBank Cleanup ##
## TheColorBank Cleanup ##
Terrain: Load
Terrain max texID: 3567
GetCurrentTheater Korea KTO
TheaterReload
theaterPath 'E:\Falcon BMS 4.33\Data\Terrdata\korea'
texturePath 'E:\Falcon BMS 4.33\Data\Terrdata\korea\Texture'
weatherPath 'E:\Falcon BMS 4.33\Data\Terrdata\korea\Weather'
terrTexturePath 'E:\Falcon BMS 4.33\Data\Terrdata\korea\texture\'
terrainPath 'E:\Falcon BMS 4.33\Data\Terrdata\korea\terrain'
Loading texture_POLAK.bin with 223 sets, 3066 tiles
objectPath 'E:\Falcon BMS 4.33\Data\Terrdata\objects\KoreaObj'
## Flush Refence start Cleanup if we dont get anything below in log something wrong in here ##
## FlushReferences Cleanup ##
## ObjectLOD Cleanup ##
## TheTextureBank Cleanup ##
## ThePaletteBank Cleanup ##
## TheColorBank Cleanup ##
Terrain: Unload
Terrain: Load
Terrain max texID: 3567
~ Read extended PT data
Terrain: Unload
Terrain: Load
Terrain max texID: 3567
SoundDriver 0x0000000011079DD0
Sound SetCooperativeLevel HWND=0xb052a
CreateSoundBuffer
QueryInterface IID_IDirectSound3DListener
Listener SetDistanceFactor
WARNING: Missing sound file: 'E:\Falcon BMS 4.33\Data\Sounds\engines/fighter/a-10/Ext.ogg'
WARNING: Missing sound file: 'E:\Falcon BMS 4.33\Data\Sounds\sndAero1.ogg'
WARNING: Missing sound file: 'E:\Falcon BMS 4.33\Data\Sounds\engines\fighter\SndAbInt2.ogg'
WARNING: Missing sound file: 'E:\Falcon BMS 4.33\Data\Sounds\F-18\flare.ogg'
SFX loading took 2766 ticks
Version: R14753. 1.33.EBS.4_ | Oct 24 2015 | 08:41:36 | MSVC 1800
Couldn't open Viper rules file, loading default rules instead
GlobalSimpleThread starting 8 worker threads
SystemLevelInit finished
SimulationLoopControl::StartSim
Unable to open 'E:\Falcon BMS 4.33\Data\Sim\misdata\lofttables\MICA.txt'
#Checksum ac.dat 27e34f78
Run message loop
SetFlyState 0
UI_Startup
3D device supports Shader Model 3.0
Present Parameters:
BackBufferWidth 1024
BackBufferHeight 768
BackBufferFormat 0
MultiSampleType 0
MultiSampleQuality 0
SwapEffect 1
hDeviceWindow HWND=0xb052a
Windowed 1
EnableAutoDepthStencil 1
AutoDepthStencilFormat 75
Flags 2
FullScreen_RefreshRateInHz 0
PresentationInterval 0x1
BackBufferCount 1
INFO: Supported texture render target format: D3DFMT_A16B16G16R16F + D3DUSAGE_QUERY_FILTER
INFO: Supported texture render target format: D3DFMT_R16F + D3DUSAGE_QUERY_FILTER
Device supports requested HDR floating-point render targets
Restoring 12 D3DPOOL_DEFAULT resources...
Starting OutputLoop Thread 0x0000000004833800
Starting ControlLoop Thread 0x0000000004833780
gMainHandler was setup
Starting TimerLoop Thread 0x00000000048337C0
## DeviceDependentGraphicsSetup ##
UI_Startup finished
WM_ACTIVATE 0
WM_ACTIVATE 1
WM_ACTIVATE 0
WM_ACTIVATE 1